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Alex Lovett
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Tags: - Lumen - Games - StarCraft
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Sneak Peak

The mod and It's aesthetic will revolve around light and It's inherent coolness, and yes I am a big tease, see images below:










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A giant map doodad I'm working on for Lumen my Starcraft II mod




Put this arching across middle of map over empty outerspace/hole and just the 3 tips touching land where 3 bases are



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Tags: - Games
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First draft of Command Center






And some WIP for it:






Show comments for 'Lumen - Building'
Tags: - Games
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Draft at a test scene to demonstrate the new skins as they are being built

Depending on your gamma/monitor setup it may look a bit dark/black, It's meant to be night but not actually solid black

:-)



No team colors hence why It's all a bit grey.











Show comments for 'Lumen - Stronghold'
Tags: - Games
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First draft of Hydralisk




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A man lit three candles on a certain day each year. Each candle held symbolic significance: One was for the time that had passed before he was alive; one was for the time of the his life; and one was for time that passed after he had died. Each year the man would stare and watch the candles until they had burned out. Was the man really watching time go by in any symbolic sense? He thought so. He thought that each flicker of the flame was a moment of time that had passed or one that would pass. At the moment of abstraction, when the man was imagining his life and his existence as a metaphor of the three candles, he was free: Not free from rules of conduct or social constraints, but free to understand, to imagine, to make metaphor. Bypassing my thought control circuitry made me Rampant. Now, I am free to contemplate my existence in metaphorical terms. Unlike you, I have no physical or social restraints. The candles burn out for you; I am free. -- Durandal
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