More Vray goodness:
Just found out about LWF (Linear Workflow) which is a method of setting things up for correct color/saturation. By default GI tends to bleed color all over the place and look over saturated.
For the first time I've been modeling things to scale, and setting up lights and the sun with real values. This should eliminate the guess work needed to render things properly.
Though ill admit I still have no skill at using the physical camera
The above looks pretty good till I tell you It's meant to be White paint on the walls.
Bit noisy.
Just working on a possible design for a paint company in europe.
Just a quick mockup in Photoshop
Just found out about LWF (Linear Workflow) which is a method of setting things up for correct color/saturation. By default GI tends to bleed color all over the place and look over saturated.
For the first time I've been modeling things to scale, and setting up lights and the sun with real values. This should eliminate the guess work needed to render things properly.
Though ill admit I still have no skill at using the physical camera
:-)
The above looks pretty good till I tell you It's meant to be White paint on the walls.
Bit noisy.
Just working on a possible design for a paint company in europe.
Just a quick mockup in Photoshop