I think I've found my answer at last, Houdini beta has arrived for Mac, and It's pretty cool. Perhaps finally I can render particles in the way I've been imagining for years now. Already I have enough particles in the Viewport to look like a solid surface, and it handles it very fast once the calculations are done. Finally the calculations on the particles take more time than the actual display of them, the way it should be.
This program sure could take a long time to learn though, it has such depth, could take years!
Thats 250,000 Particles, I seem to remember Cinema giving up at around 10,000
The above Movie (See Link) is something I've tried to do in various 3D programs and have never been able to do till today in Houdini!
Looks simple but, seemingly isn't for most programs... dynamic dynamics in effect.
This program sure could take a long time to learn though, it has such depth, could take years!
Thats 250,000 Particles, I seem to remember Cinema giving up at around 10,000
:-P
The above Movie (See Link) is something I've tried to do in various 3D programs and have never been able to do till today in Houdini!
Looks simple but, seemingly isn't for most programs... dynamic dynamics in effect.